| Full name | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
|---|---|
| Publication title | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
| Publication authors | Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis |
| Publication venue | SIGGRAPH 2023 |
| Publication url | https://arxiv.org/abs/2308.04079 |
| Project link | |
| Hardware | RTX 2080 |
| Use other data | No |
| Last edited | 30 January, 2025 |
| PSNR | SSIM | LPIPS |
|---|---|---|
| 23.3885 | 0.8757 | 0.3122 |
| PSNR | SSIM | LPIPS |
|---|---|---|
| 23.8931 | 0.8711 | 0.3190 |