| Full name | Sparse Voxels Rasterization |
|---|---|
| Publication title | Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering |
| Publication authors | Cheng Sun, Jaesung Choe, Charles Loop, Wei-Chiu Ma, Yu-Chiang Frank Wang |
| Publication venue | CVPR 2025 |
| Publication url | https://arxiv.org/abs/2412.04459 |
| Project link | https://svraster.github.io/ |
| Hardware | NVIDIA GeForce RTX 3090 Ti |
| Code | Code available with license: Unknown |
| Use other data | No |
| Last edited | 06 March, 2025 |
| PSNR | SSIM | LPIPS |
|---|---|---|
| 24.3648 | 0.8857 | 0.2996 |
| PSNR | SSIM | LPIPS |
|---|---|---|
| 24.7091 | 0.8737 | 0.3125 |