Results for Gaussian Splatting w/ depth

Submission info

Full name 3D Gaussian Splatting for Real-Time Radiance Field Rendering
Publication title 3D Gaussian Splatting for Real-Time Radiance Field Rendering
Publication authors Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
Publication venue SIGGRAPH 2023
Publication url https://arxiv.org/abs/2308.04079
Project link https://github.com/graphdeco-inria/gaussian-splatting
Hardware RTX 2080
Use other data No
Last edited 21 May, 2026

Method details

Results

PSNR SSIM LPIPS
Original 14.1757 0.8079 0.4522
Color-corrected 19.8564 0.8519 0.3596