Full name | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
---|---|
Publication title | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
Publication authors | Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis |
Publication venue | SIGGRAPH 2023 |
Publication url | https://arxiv.org/abs/2308.04079 |
Project link | https://github.com/graphdeco-inria/gaussian-splatting |
Hardware | RTX 2080 |
Use other data | No |
Last edited | 13 October, 2025 |
PSNR | SSIM | LPIPS | |
---|---|---|---|
Original | 14.2898 | 0.8081 | 0.4564 |
Color-corrected | 19.1053 | 0.8444 | 0.3735 |